Zitat
Scorzin, P. (2025). Appealing Avatars as ‘Ludic Images’ in Computer Games and the Metaverse: Seen Through the Lens of Miyö Van Stenis’s Virtual Reality Game Eroticissima. In L. C. Grabbe, P. Rupert-Kruse, & N. M. Schmitz, Ludic Images: The Moving Image between Game, Play and Interaction (pp. 114–136). Marburg: Büchner-Verlag.